Solve Your Game Audio Problems on iOS and Android with Web Audio API

So you made your game or some other app that has multiple sound effects produced by several audio files. It works great on your desktop, laptop, etc. browsers but then you realize that you have some major issues with multiple sounds (or even single) on mobile and tablet platforms like iOS and android browsers. Sad!

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Fixing HTML5 Audio Problems in iOS and Android Mobile Browsers to Overcome the Limitations

In one of my earlier posts I discussed some of the issues (or limitations) with HTML5 audio support in iOS and Android mobile and tablet platforms. In this article I am going to try to take a look at some of the ways we can overcome those limitations and quirks.

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HTML5 Audio Behaviour and Support in iOS and Android

Few months back I was developing an HTML5 game where I really struggled with adding and playing the different sound/audio effects properly across different browsers and platforms, especially in mobiles and tablets. As I made some progress, I decided to document the support and behaviour of HTML5 Audio in mobile environments – iOS and Android – based on my trials.

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